Grant Wilde
Producer/Designer

Grant@NeoNight.games

I don't recall much before the age of 5, a few sandpits here and there, but one thing I do have a vivid recollection of is a trip a took with my parents to an electronics store (...this story does get marginally more interesting, promise!).
While they were off looking at fridges I joined a long queue, I don't remember knowing what it was for, but I definitely remember getting to the front, as the vibrant world of Donkey Kong Country greeted me. It was my first time playing a proper game and it was magical.
I was instantly sucked in. The graphics, the music, the challenge... it was just a lot of fun!
My parents eventually came back and dragged me away, but they were awesome enough to buy me a Super Nintendo that Christmas and well, the rest is history! Sure they initially limited my play-time, but it didn't quell my obsession.
The magical worlds these cartridges held rooted themselves firmly into my psyche and became a part of me... cheesy I know, but most definitely true. I've always known I wanted to be a games designer and to pass what I can of that feeling onto other people.

Breno Willian
Developer

Breno@NeoNight.games

Hey there! I'm a developer with a passion for games.
I remember the time I decided I wanted to be a part of the games industry. I was playing Portal (one of my favourite titles) and the ability to not only change the environment, but the course of events really stood out to me; despite it being a fictional world, it was still able to have an strong impact. I thought at that moment: "I want to deliver the same sense of immersion and possibility through my creations".
I've happily stumbled upon NeoNight and have formed and emotional connection with the studio because I feel I'm heading towards my dream of impacting people though games.

Sean Pack
Composer

Sean@NeoNight.games

Born and raised in the mountains of Colorado, I always had a connection to the awe and wonder of the great outdoors. Music was the only other thing that could give me the same feeling, especially music in film and in games. Now, I compose music for a wide range of mediums including film, TV, games, dance, theater, and concert. My drive to combine technology and music, my deep involvement in theater, and my training in various instruments including voice, piano, guitar, flute, saxophone, and percussion gives me the dramatic insight and musical know-how to compose for a wide range of instrumentation, musical styles, and emotions. I feel very privileged to be in this career and am passionate about creating unique music and sounds to accompany visual media.

Christina LY
Artist

Christina@NeoNight.games

Hello! Just your run-of-the-mill, hipster artist here.
I've loved video games ever since I was little and really enjoy Japanese RPGs and retro gaming. When I first found KamiCritters, I knew that I wanted to apply for the job and am so happy that I did. Not only do I have the chance to help build this franchise from the ground-up, but I got to meet a talented team and make friends along the way.