I’ve spent 30+ years asking the same question: “Ok great… but why?”
Why did that game stay with me after I put it down? What exactly made it compelling? What fell short? How did others experience it?
I have a profound love for games, and I believe the medium only evolves when we question everything.
This page only features external projects I have worked on.
Independently developed and published titles can be accessed through the Our Projects page.
P0: Byte Sized Brilliance - Led Design & Production
P1: Anchor Light - Led Design & Production
Brainspark Games - Led Design & Production
She's Leaving - Design, Production & Writing
Unsealed - Design & Production
CAPTURED - Biz-Dev & Production
Emotionless - Production
Stuck Together - Production
Slender: The Arrival VR - Production
Planet Possible - Led Design
Magic Minds: Robin - Led Design & Production
The Circuit - Design